![]() You can avoid this by saving the game often and changing your companion before you have to make decisions that could significantly worsen your relationship with them (they will not learn about your choices while they are in the Bastion). In addition, missions associated with them will fail. Nasty and Bully accept violence, deception and quarrels during dialogues.Ĭompletely ruining the relationship with a given companion will make them leave you, and you will not be able to travel with them again.Caja, Fox, Nyra and Falk prefer peaceful conflict resolution and non-ironic, friendly responses.If you want to maintain a good relationship with your companion, you must make decisions according to their nature: You can also check the current relationship with your companion by talking to them. After each such choice, you will hear your companion's commentary, and a message about their approach will appear on the screen. Some prefer peaceful solutions to conflicts, while others prefer violence. In addition, companions react to your decisions. Companions take part not only in combat, but also in conversations with other characters. However, they should be good at fighting monsters from the very beginning - you don't have to worry about them not being helpful in the fights.Įach companion in Elex 2 has a unique personality and a different approach to the world. The game does not allow you to level up your companions or modify their equipment in any way.It is worth adding that each companion has a jetpack, so they will follow you even to high-altitude locations. When a companion's health points drop to zero, they will lose consciousness, but after the fight, they will stand back up and continue their journey. ![]()
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